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Release Date

2017

Theme

Renaissance

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Azul

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setcollection
Set Collection
tileplacement
Tile Placement

Game DNA

Complexity

SimpleDense
CasualIntense
StraightforwardComplex

Experience

PassiveInteractive
MinimalOpen-Ended
LuckSkill
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SolitaryEngaging
DryImmersive

Value for Money

BasicPremium
RarelyVariable

Artfully embellish the walls of your palace by drafting the most beautiful tiles.

Playing Time

30 - 45 Minutes

Player Count

2 - 4 Players

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.

Reviews

MrCo-op's avatar
MrCo-op
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tim's avatar
tim
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Really like this game. I've played it so much that I'd rather play it sparingly now—great puzzle abstract game. I love the fact that you can leave tiles to mess up other players. Would so recommend it.

Jake P's avatar
Jake P
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Didn’t like this game the first few times I played it. But then everyone else I spoke to seem to find it quite fun. So I bit the bullet and made myself play it at least five or so more times more times to see if I just hadn’t had the right experience. Now after playing the game multiple times with a huge variety of people I can conclusively say I do not like this game. I can see why some might like it. However, when I’m enjoying planning out and filling my own little tile grid and then someone just goes ahead and takes what they can see. I need and screws up everything I feel like I’ve been working hard for it just soils that nice feeling. Yeah, this is not a game for me. Either we have player interaction and it’s straightforward mean or nice, or we have a nice little point salady tile placement. But personally for me, I don’t like the combination.

Pete's avatar
Pete
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Luke's avatar
Luke
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A game that is easy to learn but takes a long time to master. A modern classic

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